Unreal Engine 6 Targets 2028 Launch With Focus on Live-Service Games

Epic Games is taking a gradual approach to Unreal Engine 6, building on years of work across its tools, platforms, and live-service tech. Rather than making it feel like a huge break from the past, CEO Tim Sweeney says the goal is to slowly bring everything together and make high-end game development work more like … Continue reading Unreal Engine 6 Targets 2028 Launch With Focus on Live-Service Games